The player is deposited in a vast “sandbox” environment, free to pick up missions, perform side tasks, collect items, hijack vehicles, or employ game mechanics in exhibition. As the world is a sandbox, the player can choose to do any of these activities at any time. In fact, one can level all of the buildings in the game world, including the faction HQs. Buildings are usually restored after an extended time away from the area, the player’s death, or re-loading the game. Also, the player can cause wanton destruction in many small outposts and strongholds occupied by and restricted to faction members only. However, excessive rampaging is discouraged by the reduction of the attacked faction’s disposition towards the player, and the murders of civilians and Allied Nations personnel result in cash fines as well.