The Legend of Zelda A Link to the Past- SNES Boxed

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SKU:
045496830076B
UPC:
045496830076
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Boxed game with original artwork and manual. Map included. See pictures for details on condition.

Recently, famine and drought have plagued Hyrule. When all seemed lost, a  mysterious wizard, Agahnim, appeared and stopped these strange  happenings from occurring. But there is talk that Agahnim now rules the  country with his magic, behind the scenes. And then, one night, the  Princess of Hyrule, Zelda, calls out for help - and the one who hears  her pleas is a young lad named Link.    The Legend of Zelda: A Link to the Past is a top-down action game with  puzzle-solving elements (similar to the original Legend of Zelda).  Players assume the role of Link, and their goal is to rescue Princess  Zelda and save the land of Hyrule. All combat in the game is  action-oriented - the player can make the protagonist swing the sword at  enemies with a press of a button, or spin the sword around for a more  powerful attack by holding down the button until it is charged.    Progression through the game is done by conquering a series of dungeons -  each dungeon has its own special item associated with it, such as the  hookshot (which latches onto a far-off object and pulls Link across) or  the hammer (which can be used to flatten objects in your way). Most of  these dungeons are rendered impassable until the dungeon's particular  item is acquired; from there, the rest of the dungeon becomes accessible  due to Link's latest new ability. The bosses of each dungeon are also  themed to that level's particular item.    Link starts out with only three units of health; however, these can be  increased by defeating dungeon bosses, which give one additional heart  container, or by finding four 'pieces of heart'; which can be given for  anything from passing a small trial to winning a mini-game. Some of  Link's items also use magic - this can be refilled with collectible  green magic pots. After defeating the initial three dungeons, Link gains  access to the Dark World - many puzzles and difficulties come from  alternating between the Light World (Hyrule) and the Dark World to make  his way past previously impassable obstacles.